Riveli

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15
Sep

Gamification

By Ahmed Shareef Gamification is a non-game context that motivates progressive changes and helps users make it a habit and gradually levels them up. The main goal of gamification in education is to increase student motivation and engagement. It motivates students to improve their performance and change undesired behaviors. Gamification does not necessarily require a...
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15
Sep

Teaching and Learning online during the pandemic, 2020

By Asiya Ibrahim Planning for online teaching- what strategies were used? School of Nursing has been offering blended learning for Bachelor of Nursing and Master of Nursing developed with the assistance of CETE for nurses who are already registered and working for the past few years. As most of SN lecturers are coordinating or teaching subjects...
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15
Sep

Teaching and Learning online during the pandemic, 2020

By Asiya Ibrahim Planning for online teaching- what strategies were used? School of Nursing has been offering blended learning for Bachelor of Nursing and Master of Nursing developed with the assistance of CETE for nurses who are already registered and working for the past few years. As most of SN lecturers are coordinating or teaching subjects...
Read More
15
Sep

Quality Assurance Matters: Time to tame the wild online education delivery

Technology integration is a key characteristics of modern higher education delivery and even the most traditional universities...
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Image by Harish Sharma from Pixabay
06
Sep

Harnessing the potential of Learning Analytics (LA) to improve student educational outcomes

By Shimna Shakeeb The last two decades have seen rapid growth of technology integration in education. Therefore, it is not surprising to see technology integrated models such as blended, hybrid, hyflex or online models of delivery gaining momentum and becoming prevalent in the Maldives and across the world. It is predicted that in the future...
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Image by Gerd Altmann from Pixabay
21
Mar

Preparing for Instructional Design Role

By Shimna Shakeeb Topic 1: Effective Communication for Instructional Design (ID) Case Scenario: Aminath is an instructional designer (ID) from the Learning Development Centre, meeting with a faculty member, Hussain, who is new to blended/online teaching. Aminath receives a Subject syllabus that has been taught in the face-to-mode. On analysis, she observes the following about the...
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